The past six months have been a lot to keep up with for you (and a lot to follow up on for us). Last preseason brought us Runes Reforged, the largest update to League gameplay we’ve ever released in one go. Since then, we’ve also packed big changes into even-numbered patches—think the AP item overhaul in 8.4 and the Conqueror keystone rune in 8.6—changes that would’ve normally had to wait for midseason.
Launching a big, flashy feature like Rift Herald or Elemental Drakes on top of all that felt like overkill, so 2018 won’t have an uppercase-M Midseason patch. The lowercase-m midseason timeframe will still have big changes like the marksman work we’re talking about here, but 8.11 is as big as patches will be until preseason toward the end of the year.
Runes
NEW Hail of Blades (Domination keystone)
“For quick fights.”
- Your first three basic attacks against champions in combat gain bonus attack speed. These attacks can exceed the attack speed limit.
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Fleet Footwork
“Less safety early.”
- Less movement speed at early levels
- Same healing at levels 1 and 18 but less in-between
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Items
UPDATED Infinity Edge
“Crit-focused marksmen will have to wait longer to scale up.”
Zeal & All Upgrades
“These cost more. Crit chance won’t show up as early in lane.”
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REMOVED Cloak of Agility
“Both its upgrades are being reworked, so it no longer has a home. Goodbye, Cloak of Agility!”
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NEW Stormrazor
“Hit hard, then hit fast.”
UPDATED Essence Reaver
“Ultimate spell-slinging synergy.”
UPDATED Lord Dominik’s Regards
“Now it punches through base armor, too.”
Last Whisper
“This also grants total penetration now.”
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REMOVED Giant Slayer
“Lord Dominik’s doesn’t need this anymore, so like Cloak of Agility, it’s retiring.”
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Executioner’s Calling & Mortal Reminder
“TBD. Stay tuned!”
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Blade of the Ruined King
“It’s cheaper.”
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The Bloodthirster
“It’s cheaper.”
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Guardian Angel
“You’ll be sturdier while you build this.”
- Builds out of Chain Vest instead of Cloth Armor
- More attack damage
- More armor
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Maw of Malmortius
“Better stats and a shield scaling nerf marksmen won’t care about.”
- More attack damage
- More magic resist
- Magic damage shield no longer scales with magic resist
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Stats
“Lane fights hurt more, but you won’t get blown up as fast later on.”
- -5 armor
- -2 base health regen
- Between +6 and +15 base health (champs without poke damage get the bigger numbers)
- +6 health growth
“Less AD early, more late.”
- -4 base attack damage
- +0.7 attack damage growth
- When 8.11 ships, if you miss last-hitting a minion by 4 or less, we’ll give it to you anyway. The training wheels will come off gradually in the patches after.