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Akshan, the Rogue Sentinel hits PBE this patch!

Greetings, Summoners! As the 11.15 Patch hits the PBE, we’re going to shift our attention towards a new member of Runterra’s struggle against Ruination – Akshan. Packed with some serious roaming and ganking capabilities, and a never before seen gameplay mechanic, the Rogue Sentinel already made a lot of noise in the League of Legends community.

Akshan main splash art

Akshan’s Abilities rundown

Akshan passive

Passive – Dirty Fighting

Every three hits from Akshan’s attacks and damaging abilities deal a burst of physical damage. If the target was a champion, Akshan also gains a shield.

After attacking, Akshan fires a second attack that deals reduced physical damage. The second shot can be canceled like a regular basic attack. If Akshan cancels the second shot he gains a burst of move speed.

Akshan Q

Q – Avengerang

Akshan throws a boomerang that deals physical damage and reveals enemies hit, extending its range each time it hits an enemy. Enemies can be hit once as the boomerang goes out and once as it returns.

Akshan W

W – Going Rogue

Passive: When enemy champions kill one of Akshan’s allies, they are marked as Scoundrels. When Akshan gets a takedown on a Scoundrel he gains bonus gold, all allies killed by the Scoundrel are resurrected at their base, and Scoundrel status is removed from all other enemies.

Active: Akshan becomes camouflaged for a short duration, or indefinitely while near terrain. During this time, Akshan can see trails leading toward Scoundrels and gains move speed and mana regeneration while moving toward them.

Ability  E

E – Heroic Swing

Akshan fires a hookshot that embeds in the first terrain hit. While embedded, he can recast to swing around the terrain in the cast direction, firing physical damage bullets at the nearest enemy while swinging. While swinging, he can recast again to jump off in the direction of the cursor and fire a final shot.

Heroic Swing‘s cooldown resets when Akshan earns a takedown on an enemy champion.

Ultimate R

R – Comeuppance

Akshan locks onto an enemy champion and begins channeling power into his gun to store bullets. At the end of the duration or after recasting Akshan unleashes the stored bullets, each dealing physical damage based on missing health to the first minion, champion, or structure hit.

Akshan can move normally and cast Heroic Swing while channeling and firing Comeuppance.

Base stats

  • Base Mana: x
  • Mana Per Level: 40
  • Base HP: 530
  • HP Per Level: 90
  • HP5: 3.75
  • HP Regen Per Level: 0.13
  • Base AD: 50
  • AD Per Level: 3.5
  • Base Armor: 26
  • Armor Per Level: 3
  • Base MR: 30
  • MR Per Level: 0.5
  • Attack Range: 500
  • Move Speed: 330
  • Attack Speed Per Level: 2.5

“Raising an eyebrow in the face of danger, Akshan fights evil with dashing charisma, righteous vengeance, and a conspicuous lack of shirts. He is highly skilled in the art of stealth combat, able to evade the eyes of his enemies and reappear when they least expect him. With a keen sense of justice and a legendary death-reversing weapon, he rights the wrongs of Runeterra’s many scoundrels while living by his own moral code: “Don’t be an ass.””

Akshan’s in-client Bio

Akshan’s release skin is Cyberpop Akshan:

Cyberpop Akshan
“The Neon Rogue of Sound City has become the hero of the underground, largely due to his bravery, his wit, and his uncanny ability to sneak into highly-secure corporate buildings without being detected. Being charming as hell doesn’t hurt, either.”

In case you’re interested in reading more about Akshan’s development process, we recommend checking Champion Insights: Akshan

Give your opponents what’s coming to them with Akshan in patch 11.15!

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