Hi! The Worlds patch is here, a new markswoman is here, you’re here…it’s a dang party!
The world itself has been a little topsy-turvy, but there’s nothing crazy here, we promise. This patch is focused on tidying things up for the championship, which means levelling the playing field so that not one figure is dwarfing the rest (here’s looking at you, Caitlyn). This also means we’re giving a bit of a kick to some friends to, well, kick them into gear and into the competitive spotlight. These buffs are mostly geared towards marksmen, junglers, and mid laners, in the hopes of mixing things up a tad for our biggest tournament of the year!
And finally, a warm welcome to Samira, who can slice and dice (and blast) it up in the bot lane. I mean, she’s got an eye patch and everything.
And away we go!
Take this portal if you’re looking for TFT’s patch notes!
9/22/2020 Samira Balance Changes
10/20/30 (+0.6 attack damage); 100/200/300 (+6.0 attack damage) at full channel
0/10/20 (+0.5 attack damage); 0/100/200 (+5.0 attack damage) at full channel
9/21/2020 Rek’Sai and Sion Bugfixes
9/16/2020 Fiora and Rek’Sai Bugfixes
The Eternals Series 1 and Starter Series Passes are going on sale for all champions! Take this chance to capture, celebrate, and flex your moments of glory with your main or your second main… or your third!
The discount on the Series 1 and Starter Series Passes begins on September 24, 2020 and ends October 8, 2020.
W cooldown and cost reduced.
The changes to Ahri in patch 10.18 were a little too cautious in terms of power. Giving her some strength back by firing up her W to make it feel more satisfying.
W – Fox-Fire
Q base damage and AD ratio decreased.
We’ve been seeing an increase in Akali’s presence in Pro since our buffs in 10.16. We’re reverting our past changes (10.16 and 10.12) on her to make sure this deadly assassin doesn’t completely dominate the meta at Worlds.
Q – Five Point Strike
Base AD growth increased.
Our moonlight man was nudged out of the Pro meta through consistent nerfs. It’s time to restore some faith to his weapons.
W bonus AS decreased.
Azir has (a)risen to the upper tier of mages in Pro play, and has become the de facto option for scaling compositions. Since pro players are able to get more 3-soldier autos off than in lower MMR (thus proccing doubled bonus attack speed), we’re bringing down the ratio.
W – Arise!
20/30/40/50/60% ⇒ 15/25/35/45/55%
Base AD and AS growth decreased.
Caitlyn has been dominating and we’re not confident that even with our previous nerfs there’d be a level playing field. It feels bad to put extra cuffs on the sheriff, but it seems it’s prudent in order to open up bottom lane diversity for our most important tournament.
R barrage and perimeter base damage increased later.
Irelia carries her blades with grace, but could also carry more power. We’re strengthening her ultimate to help her slice and dice things up as the game progresses.
R – Vanguard’s Edge
E slow increased.
Ivern has seen little play in Pro games despite holding his own in other skill brackets. This change encourages Ivern to work with his friends to catch up to their enemies.
E – Triggerseed
Base AD growth decreased.
Similar to Akali, Lucian is trending towards becoming an overbearing flex pick at Worlds. Since a large reason for this is due to his solo lane prowess, we’re reining that in by lowering his experience scaling.
Mist Wraith drop chance on minion kills decreased.
Senna has been stepping into the limelight, both as a bot lane carry and as a utility-first marksman in the Pro meta. We’re reducing her scaling via Mist Wraiths to grant more leeway to other traditional hypercarries.
Passive – Absolution
Passive bonus MS increased.
Sivir’s fallen off the radar, so we’re increasing her ability to hunt down enemies in the hopes that she boomerangs back into power.
Passive – Fleet of Foot
R cooldown decreased later.
Sylas has been shackled in Pro play due to having a weaker laning phase and stronger counterpicks. This will allow us now to amplify his real niche of snatching an ultimate here and an ultimate there, which means…he’s getting Hijacked up.
R – Hijack
Base MS reduced.
Twisted Fate remains a meta-driving force in Pro play as a safe roamer, so we’re paring down some of that.
R cone damage increased.
Tiger Stance tends to be the go-to for Udyr players, so we’re giving a bit more bite (and burn) to his Phoenix Stance and its AoE damage playstyle.
R – Phoenix Stance
R bonus AD increased.
Vayne has been in the shadows as of late and hasn’t been succeeding in places she traditionally has, so we’re heightening Vayne’s window of power by letting her excel in the moments you pick her for.
R – Final Hour
- LEAGUE CLIENT: The Add Folder text field will now close after you create a folder
- LEAGUE CLIENT: You no longer have to click multiple times to acknowledge that you’ve been kicked out of a lobby. Once is enough.
- LEAGUE CLIENT: A rogue right arrow is no longer on the left side of the Bundles Carousel for new player journeys
- Nautilus’ R – Depth Charge can no longer stun unstoppable targets like Malphite as he’s casting R – Unstoppable Force
- Yone’s R – Sealed Fate allied party indicator no longer displays green when on cooldown
- Pool Party Syndra’s W – Force of Will range indicator is no longer missing.
- Teleport’s cooldown tooltip now properly updates when using Cosmic Insight